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Vos Spectrals (Creature Feature # 1)


These fiery fuckers were conceived more in the vein of a "lava brute" than any sort of "fire fairy."   Since Spectrals are born of special planetary "Core," I knew that we needed a worthy beast to represent the familiar fire foe (alliteration attack) often found in a good fantasy-themed game.

But (!) I am tired of the standard representation (swift, elusive, and comprised of fire itself - and often ranged attackers).  So I decided to take a more prehistoric approach.  You don't often think of fire as lumbering.  But you definitely get that feeling about lava - more earthly and slow-moving.

So the Vos Spectral became a much chunkier, molten melee foe - pretty damn scary up close with two fists full of furious flames (oh god I am on a roll).   The elongated skull-like head is sort of like a demon dinosaur.  The trade off, of course, is that they aren't the most agile of fellows.  Run when you must.

Vos Spectrals will lurk in and around caves because they like being deeper in the ground.   In the past (before the Shift, a plot element), they were usually passive but territorial.  Nowadays they will attack on sight.  Also, they often will rest dormant and flame-free in compact lumps on the ground, so best to watch where you're walking when looking for loot in caves.  Don't want to wake one - or a whole bunch.

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