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An Editor for Champions

Thanks to the wonders of Twitter, and testament to the strength of the XBLIG community, we found some help making a slick region/terrain editor.  Not yet done, but well on it's way, I wanted to share some work by Sigil that shows the work he's doing - and he's started employing our custom graphics set as well.   You'll see some dwellings, columns, arches, plants, and a striking blue column that represents Maya (to scale).  Without further ado...

   

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