I had some time today to work with Sigil's editor so I thought I would post a shot. Combining some of our object/graphics set with our new terrains is yielding nice results. It's still an alpha build of the editor, but a very slick and functional alpha. You can tell from the screenshot that I am able to scale, rotate, and translate on all axis. We've got a wide variety of rocks, a couple pillars, three types of pots, and two types of plant life.
In the pic here, I've added some scenery to a corner of the "Northern Pass" which is a smaller region that is mostly for transport to the north coast and Elder's Reach. But more thorough explorers will find a small cave to explore too.
What I notice most here is that even just the slight elevation/slopage along the lake adds oodles of realism and interest to the scene. That, and the reflections and shadows of course.
Hope you like - more to come soon.
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