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We've been working a lot this week on creating our title screen - and we're trying to think a bit outside the norms there as to not just have a conventional menu, but actually weave it directly in to the story/gameplay. We hope to have something functional soon on that front.  

In the meantime, I am also really trying to hone in on the nighttime feeling of the game, and at the same time pulling together some sound effects that fit the mood.   Here's a new shot that shows the horizon and sky at night, and gives a better sense of scale.


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