Rulebook Errata
- From 3.11 How to Gain Crowd Favor
- From 3.12 Reinforcements
Reinforcement Gladiators have a Maintenance Cost that MUST be paid.
- From 3.6 Attacks
The Defender cannot deal Defense Damage or use Rage effects if they Intercepted or Protected the Attack.
- From 4.2 Victory Conditions
Point Victory: At the end of the fourth Wave, both players add up all the victory points (VP) they have scored. The player with the most VP wins the game. If there is a tie after the fourth Wave, an elimination Wave is played. Elimination Waves are played until a victor is declared.
After a player reaches 12 VP, they win the game immediately.
A player scores VP in the following way:
For each enemy Gladiator a player has destroyed, they score an amount of VP equal to the VP of the destroyed Gladiator. If a player scraps a Gladiator, their opponent gains VP equal to the VP of the scrapped Gladiator. Card effects may also cause players to gain or lose VP.
- From 7.0 Multi-Player
1) Negative (–) actions go to the player on the left. (Just like regular play)
2) You can only attack the player to your immediate left or right.
Note: When determining Flow and the Crowd Favorite all players are counted.
3) Keep Gladiators in your Funeral Pyre separate so you know which player Defeated which Gladiator and has earned the VP.
4) If a Gladiator dies due to your own actions, the card goes into a pool. The first other player to Destroy another Gladiator you control counts as if they Destroyed the Gladiators in your pool. If you are eliminated from the game and Gladiators are still in your pool, the next player to your left or right that Destroys a Gladiator counts as if they Destroyed the Gladiators in your pool.
- From 8.0 Advanced Rules
Example: Two players have “After a Wave ends” responses. After determining flow, the player with Flow resolves one of his responses, then the player to his left and so on.
Example: A Gladiator has 1 life left and an ability that allows them to pay X life to draw X cards. They may only pay 1 life, since that is the amount of life remaining on that Gladiator.
Example: A gladiator takes ADMG that destroys them. That Gladiator can still deal defense and rage damage and use of their abilities and pumps. Once the attack ends, the gladiator can no longer make any actions.
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